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visual development




Game Project
"Fuika" | 2025
A small game in which I contributed visual development and user interface assets.
Game layouts. Title screen (left), play area (middle), pause screen (right).


Hand-drawn user interface assets.



User interface tests and design brainstorms.



Hand painted fish assets.

Long-Term Character Study
Farah the Enduring
Farah is a sapient adamantine construct hailing from a vast and vibrant desert land. Somber, intense, and highly principled, Farah has spent the better part of 147 years grappling with their selfhood and morality. After she believed to have conquered the worst parts of herself, she fell to a life of piracy, depravity, and violence for one short year, and it has haunted her ever since.

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